A selection of landmark titles I've contributed to at Cyan, spanning over two decades of game development innovation.
Two decades of game development have equipped me with comprehensive expertise across multiple domains and platforms.
Over 22 years of dedicated game development experience across multiple platforms and technologies.
Comprehensive experience across multiple platforms, engines, and game genres. Specialized in gameplay systems, engine architecture, and technical leadership.
Deep expertise in Unreal Engine 4 and 5. Proficient in C++, Blueprint visual scripting, and advanced engine systems. Shipped multiple AAA titles.
Contributed to iconic games including Riven (2024), Firmament (2023), Myst Remake (2021), Obduction (2016), realMyst Masterpiece (2014), and Myst Online: Uru Live with expansions Path of the Shell and To D'ni (2007-2013).
Interested in discussing game development, technical challenges, or collaboration opportunities? I'd love to connect.